PushNotifications

Adobe AIR native extension

Push Notifications Adobe AIR Native Extension

The extension is available here: com.distriqt.PushNotifications

Documentation

2018.07.04 [v7.5.253]
OneSignal: Added setLocationShared to service for additional privacy controls (resolves #305) 
OneSignal: iOS: Corrected enableNotificationsWhenActive (resolves #306) 
2018.06.10 [v7.5.248]
Docs: Corrected FCM manifest additions (#151)
Docs: Added information about colour in FCM payload (#300)
Android: Added ability to set sound on a channel (resolves #298)
2018.06.01 [v7.5.245]
Updates:
  - Android: Implemented checks for enabled notifications and ability to open device settings (resolves #288)
  - One Signal User consent (resolves #294)

Firebase Cloud Messaging:
  - Android SDK update v17.0.0
  - iOS SDK update v5.1.0

OneSignal 
  - User consent
  - Android SDK update v3.9.1
  - iOS SDK update v2.8.5
  - [migration guide](https://github.com/distriqt/ANE-PushNotifications/wiki/s.OneSignal---Migrating-to-v7.5)
2018.04.17 [v7.4.227]
Corrected manifest addition documentation for OneSignal (#284)
2018.04.07 [v7.4.227]
Implemented cancelAll for iOS (resolves #281)
Added Tags for OneSignal (resolves #256)
2018.03.15 [v7.4.219]
Latest SDK updates and fixes:
  - Removed debug trace (resolves #270)

Firebase Cloud Messaging:
  - Android SDK update v11.8.0
  - iOS SDK update v4.10.1 (#198)

OneSignal: 
  - Android SDK update v3.7.1
  - iOS SDK update v2.7.2 
  - iOS removed dynamic framework requirement, now statically linked (#273)
2018.02.14 [v7.3.193]
Android 8.0 support - Added channels
2017.12.18 [v7.2.187]
Updated notification icon documentation
Updated badge number documentation (resolves #249)
Android: Added better handling of FCM display messages (resolves #257)
2017.11.27 [v7.1.178]
Better Emoji integration
Additional context checks
2017.10.31 [v7.0.176]
Updated documentation
2017.10.31 [v7.0.176]
OneSignal Integration (resolves #159)
2017.10.03 [v6.8.091]
Corrected background image implementation for GCM (#239)
2017.09.29 [v6.8.090]
Removed Android 8 support while Adobe fix AIR SDK issue
2017.09.19 [v6.8.083]
Updated documentation for background image
2017.09.19 [v6.8.082]
Android 8.0: Notification Channels + Badges 
Android: Added background image (resolves #239)
2017.09.01 [v6.7.074]
Updated documentation
2017.09.01 [v6.7.074]
Microsoft Azure Notification Hub implementation (resolves #227)
Separated variants into directories
Android: Implemented badge count from notification data (resolves #221)
2017.08.04 [v6.6.031]
Updated FCM SDK (Android v11.0.4, iOS v4.0.4)
2017.07.10 [v6.5.028]
Updated Android file paths
2017.07.10 [v6.5.027]
Updated FCM SDK (Android v11.0.2, iOS v4.0.3)
FCM ability to subscribe to a topic (resolves #111)
Android: Added setBadgeNumber for supported Android devices (resolves #141)
iOS: Better handling of registration events (#213, #188)

iOS 10: Centralisation of new notifications delegate (resolves #177, resolves #201, resolves #219)
2017.06.16 [v6.4.006]
Updated FCM iOS v4.0.2
2017.06.10 [v6.4.005]
Updated FCM to Android v11.0.0, iOS v4.0.1
2017.06.10 [v6.4.005]
Updated FCM to Android v11.0.0, iOS v4.0.1
2017.05.31 [v6.3.047]
Update to Firebase (FCM) SDK (Android v10.2.6, iOS v4.0.0)
2017.05.02 [v6.2.044]
Corrected accidental inclusion of debug config files (#208)
2017.04.13 [v6.2.043]
Correction for should cancel on action (resolves #203)
2017.04.12 [v6.2.038]
Android: Small fix for startup notifications
2017.04.11 [v6.2.036]
Corrected priority with GCM (#196)
2017.04.06 [v6.2.033]
Updated documentation
2017.04.06 [v6.2.033]
Android: Added ability to set the number of notifications in groupSummary (resolves #197)
Android: Added ability to set priority for headsup notifications (resolves #196) 
Android: Corrected sound access permissions
2017.03.23 [v6.2.028]
iOS: Corrected inclusion of frameworks that would break app store submission
2017.03.15 [v6.1.024]
Android: Corrected FCM registration process (resolves #184)
iOS: Added additional checks on authorisation status (resolves #185)
2017.03.01 [v6.1.019]
Android Update for Google Play Services v10.2.0
2017.02.23 [v6.1.018]
Updated Firebase iOS SDK to v3.13 (resolves #180)
2017.02.08 [v6.1.014]
Corrected issue displaying notifications from particular data (resolves #176)
Android: Update to Google Play Services v10.0.1
2017.01.30 [v6.1.012]
Updated to Google Play Services v10.0.1
2017.01.18 [v6.1.004]
Updated documentation
2017.01.18 [v6.1.004]
Updated documentation
2017.01.12 [v6.1.004]
Updated documentation image links
2017.01.12 [v6.1.004]
Updated documentation to include service setup tutorials
2016.12.30 [v6.1.004]
New documentation
2016.11.25 [v6.1.004]
Added topic subscriptions
Android: Updated to Play Services v9.8.0
2016.11.23 [v6.0.034]
iOS: Fixed issue with startup auth status being denied on iOS 10
2016.10.28 [v6.0.031]
iOS 10 update (resolves #145, resolves #142)
Firebase Cloud Messaging (#130, resolves #70)
2016.09.01 [v5.3.005]
Added ability to open the application device settings (resolves #138)
2016.08.02
Updated far latest Google Play Services libraries
2016.07.22
iOS: Fixed issue with hideAneLibSymbols (resolves #133)
2016.07.16
Updated to be compatible with latest support ANEs (#123)
2016.07.02
Android: Corrected double notification issue on startup when register before activation
Android: Added 'willLaunchApplication' option to actions to allow app to start
2016.05.03
iOS: Resolved conflicts with GameServices (resolves #104)
2016.04.12
iOS: Corrected authorisation status value
2016.04.12
iOS: Corrected authorisation status value
2016.03.28
Updated readme
2016.03.28
Complete refactor of the API to allow for future development
Update registration method (resolves #69)
Implemented Actions
Implemented Expanded notifications
Implemented Group notifications
Custom icons (resolves #10, resolves #88)
Background/silent notifications (resolves #76)
2015.10.20
Fix for error when no notification specified and application not running (resolves #67)
2015.09.24
iOS 9 updates (#57)
2015.09.17
Android: Added custom large notification icons (resolves #5)
Android: Added custom notification sound (#5)
Android: Added lights setting
Android: Added a cancelAll function to remove notifications (resolves #40)
Android: Added customisation of variable names to help integration with other platforms (eg OneSignal)
2015.06.16
Android: Windows: Fix for bug in AIR packager resulting in missing resources
2015.06.16
Removed debug code from AS lib
iOS: Updated to latest common lib
Android: Windows: Fix for bug in AIR packager resulting in missing resources
Android: x86 Support
2015.03.16
Android: Fix for incorrectly detecting manifest reciever (#28)
2015.03.13
Android: Corrected issue when no id supplied in payload
2015.03.13
Updated documentation
2015.03.13
Android: Corrected issue with wrong notification data being passed when multiple notifications have been displayed (resolves #24)
2015.03.05
Separated common app delegates into Core ANE to resolve conflicting ANEs issues
2015.02.10
Images for second tutorial
2015.02.10
Images for first tutorial
2015.02.10
Fixed issue with classes not importing correctly in FlashBuilder 4.6 (resolves #16)
iOS: Permissions implementation to allow developer to display permission dialog at appropriate time (resolves #12)
2015.02.03
Added check for .debug suffix in application id
2014.12.22
iOS: Included arm64 support (resolves #3) 
Android: Corrected application id check when doesn't contain air prefix
2014.12.17
Added SELECTED notification event dispatched when the user selects a notification
Android: Corrected application id check when doesn't contain air prefix
2014.12.08
Corrected missing EventDispatcher functions from base class
iOS: Implemented autoreleasepools for all C function calls
2014.12.01
New application based key check, removing server checks
01-11-14
Added header image
01-11-14
Android: Addition to correctly handle an invalid id value